Events & Entertainment Robots
Engage audiences with entertainment and guest-interaction robots for events, exhibitions, and theme parks.
Humanoid robots today are best suited to education, research, events and entertainment — teaching robotics and AI, university and R&D labs, trade shows, receptions and brand activations. We expect them to be trained for wider real-world work over the next 12 to 36 months. Talk to us about a research, education or events project.

From trade show booths to theme parks, entertainment robots create memorable, shareable experiences that draw crowds and generate buzz — while also handling practical tasks like guest greeting and wayfinding at large venues.
Common use cases
Key benefits
Drive higher booth and stand engagement
Create shareable, memorable experiences
Provide consistent guest interaction at scale
Differentiate brand activations from competitors
Frequently asked questions
What do robots add to an event or venue?
Guest engagement — greeting, wayfinding, photo moments — plus practical service: food and drink delivery across large venues, and overnight cleaning between event days.
Do robots actually engage guests?
Novelty draws attention, but the numbers hold up: guest-facing deployments score 67–85% positive feedback in hospitality settings.
Can robots handle event crowds?
Yes — multi-agent collision avoidance is built for dense, moving environments; the same navigation runs 3,000 robots through Japan's busiest restaurants.
Can we hire robots for a single event?
Yes. Ask us about short-term and per-event rental. RoboMercato supplies, installs and services the robot.
What about venue security overnight?
Patrol robots cover venues between events — 24/7 coverage with time-stamped video evidence, at a fraction of overnight guarding cost.
Featured robots
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UBTECH Robotics Cruzr S2
The UBTECH Cruzr S2 Standard is an intelligent, cloud-based humanoid service robot designed for business environments. It excels at customer reception, guidance, and interaction, utilizing advanced navigation and multi-modal communication to enhance service efficiency and customer experience in settings like retail, hospitality, and corporate offices.
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UBTECH Robotics Walker
UBTECH Robotics Walker C is an advanced, bipedal humanoid robot designed for a new era of intelligent service applications. It combines stable and agile locomotion with dexterous manipulation and a sophisticated AI brain, enabling it to interact naturally with people and perform complex tasks in environments like smart homes, retail, and exhibitions.
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AGIBOT A2 Lite
The AGIBOT A2 Lite is a full-size humanoid designed primarily for entertainment, commercial performance and creative motion programming. It stands 1.69 m tall, weighs about 64 kg and has 23 total degrees of freedom, with a published maximum arm load of approximately 2 kg. Its strongest capabilities are full-body performance, configurable group-control routines, smart OTA updates and optional VR teleoperation that can record and reproduce custom motions without coding. Unlike the higher-spec A2 Ultra, the official A2 Lite specification does not list a standard LiDAR/camera perception stack or autonomous navigation, so its clearest near-term fit is supervised operation in controlled stages, venues, demonstrations and creative-development environments.
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AGIBOT A2 Ultra
The AGIBOT A2 Ultra is a full-size commercial humanoid designed for interactive reception, route guidance, exhibitions, brand activations and performance-oriented deployments. It stands 1.69 m tall, weighs about 69 kg and has 40 total degrees of freedom, including 6-DoF dexterous hands, with autonomous navigation, obstacle avoidance, multimodal interaction and facial-recognition-based proactive greeting. AGIBOT positions the platform as commercially scaled, citing more than one thousand units deployed in real-world operations, international CR/CE/FCC certifications and long-duration mobility demonstrations including a 106.286 km walking record. Its strongest near-term fit is supervised or configured operation in commercial venues and research/development settings rather than unrestricted general-purpose autonomous work.
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AGIBOT X2
The AGIBOT X2 is the standard model in AGIBOT's compact X2 humanoid series, designed primarily for human interaction, dynamic movement and supervised customer-facing or entertainment scenarios. It stands about 1.31 m tall, weighs about 35 kg and has 25 degrees of freedom, supporting humanoid gait, complex dance routines and coordinated expressive movement. The standard X2 provides an interactive RGB camera, head-touch sensing, microphone array, speaker, interactive display, mobile-app support, OTA updates, direct charging and a swappable battery with approximately two hours of walking runtime. It is important to distinguish the standard X2 from X2 Ultra: the standard X2 does not include LiDAR, RGB-D perception, autonomous navigation, proactive obstacle avoidance, automatic charging or secondary-development support as standard.
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AGIBOT X2 Ultra
The AGIBOT X2 Ultra is the higher-spec model in AGIBOT's compact X2 humanoid series, combining expressive human interaction with onboard spatial perception, autonomous indoor navigation and support for secondary development. It stands about 1.31 m tall, weighs about 39 kg and has 30 degrees of freedom, while a 3D LiDAR, RGB-D camera and multi-camera vision system support route planning and proactive obstacle avoidance. The X2 Ultra also adds an NVIDIA Jetson Orin NX high-performance board, 4G/5G connectivity, expanded USB/RJ45 interfaces, optional autonomous charging and compatibility with separately purchased OmniHand or OmniPicker end effectors. Its strongest near-term fit is controlled indoor interaction, events, research and solution-development scenarios rather than heavy material handling.
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